Inside Component
Box
A box is a positioned region inside an overlay. The box inspector controls where it sits, how it looks, what type of box it is, which sources it can show, and which triggers run it.
Access Inspector
You can access the Box inspector in two ways: click Add box to create and select a new box, or select an already populated box on the stream preview stage. Once selected, the right inspector switches from Stream Preview settings to Box settings.
Add boxSourcedBox at the default position, selects it, and opens the inspector for immediate editing.General
General identifies the selected box and controls its type.
NameChat callout, Meme video, or TTS bubble so the trigger/source lists stay readable.Selected box idTypeSourcedBox, WheelPicker, or Group.Layout
Layout places the box on the overlay stage. Values are stored relative to the overlay canvas, so the OBS browser source can scale with the scene.
Z-indexLeftTopWidth24.Height24.Appearance
Appearance controls the box frame and the default text presentation used by the stage preview.
BackgroundBackground opacity0 to 1.Text colorText opacity0 to 1.Border colorBorder width0 to 20.Border radius0 to 100.Padding0 to 100.Trigger
The Trigger section decides when the box runs. It lists saved trigger bindings and opens the Add Trigger dialog for new ones.
TriggersAdd TriggerSources
Sources are the actual content the box can show or play. This section appears for SourcedBox boxes.
SourcesAdd sourceBox Types
SourcedBoxWheelPicker{{wheel.result}}.Group